Maxime Vachier-Lagrave, who had the white pieces in the first game, made a draw against Vladimir Kramnik.
By Anastasia Karlovich
Most of the pieces were traded and a peace agreement was signed after 16 moves. 15 minutes later, and two moves earlier, the game between the two Russian players Dmitry Andreikin and Evgeny Tomashevsky also finished in a draw. The second classical game will start tomorrow at 3 p.m.
Round 6 results
The opponents followed quite a sharp line of the Nimzo-Indian but it seemed both of them were well-prepared. That became obvious when Vladimir Kramnik pointed out that he only couldn't remember what the 15th move in his analysis was. 15…e4 looked natural for him, but he didn’t see any problems for Black after 15…Nc6 and went for that option. The position became drawish and the French player offered a draw on the next move.
Maxime Vachier-Lagrave being interviewed.
Vladimir Kramnik and Maxime Vachier-Lagrave were surprised to see such a quick draw in the Andreikin-Tomashevsky game. “I think the final position is full of play and actually I believe that White is slightly better or at least absolutely safe. But maybe Andreikin is in the mood to play rapid. He doesn’t want to play classical chess any more,” the former World Champion commented.
Evgeny Tomashevsky gave a very logical explanation for why his opponent preferred to make a draw today: “It was obvious for him that he was playing against my preparation. I had this set-up at home and I believe Black has solved all his opening problems and the final position is about equal. My opponent played 14 out of 15 days in this tournament and the schedule forced him to get some rest. I did the same when I played against Gata in the previous round.“
Tomorrow Evgeny Tomashevsky will play White. In case of a draw the match will be decided in tiebreaks.
Time controls and rules
The time control for each two-game match is 90 minutes for the first 40 moves followed by 30 minutes for the rest of the game, with an increment of 30 seconds per move starting from move one. If the score is equal there are two rapid chess tiebreak games, played at a rate of 25 minutes for each player with an increment of 10 seconds per move. If the score is still equal then two accelerated games will be played, with a time control of 10 min + 10 sec. If the score is still equal two more games will be played at 5 min + 3 sec. If the winner is still not determined then a final Armageddon game with 5 minutes for White and 4 minutes for Black, with a 3 sec increment after move 60, will be played. In this game Black has draw odds (i.e. he wins if the game is drawn).